This, combined with the fact that none of these characters are particularly quick at closing distance, means that at any given moment, a tense fight can instantly turn into a frustrating game of cat and mouse. But here, the sidestepping and dashing mechanic leaves characters completely vulnerable at the end of their animations, allowing for followup attacks. Now, this isn't a problem in Pokken Tournament or in the Naruto games because of the movement options the game provides you with. Most One Piece: Burning Blood matches devolve into strafe-fests, with players doing their best to avoid long range attacks and countering with long-range attacks of their own. It's really unfortunate that these moments are few and far between. There are tense moments of push and pull in this game, since most characters can combo into a guard break even if their attack was blocked, necessitating offensive action even from a player on the defensive. Layer this on top of a guard break mechanic that is absolutely necessary to master, and the game's complexities really start to show. The shoulder buttons can be held as well to activate special moves, or to use your character's special ability to augment your moves. Generally, all characters control more or less the same way, with buttons assigned to regular attacks, unique attacks, and guarding. One Piece: Burning Blood is a 3D fighting game that shares many mechanics and stylistic elements with games like Naruto Shippuden: Ultimate Ninja Storm 4, and oddly, with Pokken Tournament as well.
For others.well, that recommendation comes with a few caveats. One Piece: Burning Blood is a solid, satisfying, and over-the-top fighting game that can be highly recommended for fans of the series, or fans of the more recent Naruto fighting games.